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effet3.eff
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Text File
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2000-02-22
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4KB
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103 lines
!Syntaxe nomemclature::
!nomDB nom_objet nom_script nom_frame [linked] [zbuffer]
!---------------------------------------------
cible=objet
!Cible = Perso
!---------------------------------------------
!___________________FX perso__________________
!armure?
!x_armur2
!TRA::invisibilitΘ
!x_disp1
!SPT::corps spectral
!x_disp2
!---------------------------------------------
!_____________________FX______________________
!test (Fx provisoire)
!sphere x_sfer1 x_sfer1 HEX_BASSIN_HEX_SQUELETTE
!sphere x_sfer3 x_sfer3 HEX_BASSIN_HEX_SQUELETTE
!boomtest (Fx provisoire)
!boom x_boom x_boom HEX_BASSIN_HEX_SQUELETTE
!DSP::flash
!flash0 x_flsh0 x_flsh0 HEX_BASSIN_HEX_SQUELETTE
!flash1 x_flsh1 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
!flash1 x_flsh2 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
!flash1 x_flsh3 x_flsh1 HEX_BASSIN_HEX_SQUELETTE
!FIR::torche
!fir x_fir x_fir HEX_REPERE_HEX_SQUELETTE !zbuffer
!ICH::impact chronomantik
!ich x_imp1 x_imp1 HEX_TORSE_HEX_SQUELETTE
!ich x_imp2 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp3 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp4 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp5 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp6 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp7 x_imp2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp8 x_imp2 HEX_TORSE_HEX_SQUELETTE
!imp x_imp0 x_imp0 HEX_TORSE_HEX_SQUELETTE
!ISO::impact sort offensif
!ich x_imp1 x_iso1 HEX_TORSE_HEX_SQUELETTE
!ich x_imp2 x_iso2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp3 x_iso2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp4 x_iso2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp5 x_iso2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp6 x_iso2 HEX_TORSE_HEX_SQUELETTE
!ich x_imp7 x_iso2 HEX_TORSE_HEX_SQUELETTE
!imp x_imp0 x_imp0 HEX_TORSE_HEX_SQUELETTE
!exp x_exp x_exp HEX_TORSE_HEX_SQUELETTE
!LOE::lancer de sort offensif ETReinte
!shoot x_shoot x_shootr HEX_TETE_HEX_SQUELETTE
!spark x_spark x_sparkr HEX_TETE_HEX_SQUELETTE
!spark x_spark0 x_sparkr HEX_TETE_HEX_SQUELETTE
!LOS::lancer de sort offensif SABLE
!shoot x_shoot x_shoot HEX_TETE_HEX_SQUELETTE
!spark x_spark x_spark HEX_TETE_HEX_SQUELETTE
!spark x_spark0 x_spark HEX_TETE_HEX_SQUELETTE
!LSU::lancer de sort utilitaire
!lsu x_lsu1 x_lsu1 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu2 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu3 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu4 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu5 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu6 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu7 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu8 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsu9 x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsua x_lsu2 HEX_REPERE_HEX_SQUELETTE
!lsu x_lsub x_lsu2 HEX_REPERE_HEX_SQUELETTE
!ssu x_ssu1 x_ssu HEX_REPERE_HEX_SQUELETTE
!ssu x_ssu2 x_ssu HEX_REPERE_HEX_SQUELETTE
!ssu x_ssu3 x_ssu HEX_REPERE_HEX_SQUELETTE
!ssu x_ssu4 x_ssu HEX_REPERE_HEX_SQUELETTE
!MAG::mode magie
!mag x_mag x_mag HEX_TETE_HEX_SQUELETTE linked zbuffer
!MAO::effet magik sur obj
!spk1 x_spk1 x_spk1 HEX_TETE_HEX_SQUELETTE
!spk1 x_spk2 x_spk2 HEX_TETE_HEX_SQUELETTE
!SMK::geyser?
!smk x_smk1 x_smk1 HEX_BASSIN_HEX_SQUELETTE zbuffer
!smk x_smk2 x_smk2 HEX_BASSIN_HEX_SQUELETTE zbuffer
!TJA::Tir JAdgar
!tja x_tja x_tja HEX_TETE_HEX_SQUELETTE
!TLK::disparition Tetradon Lemure Kronos
tk x_tk x_tk HEX_BASSIN_HEX_SQUELETTE
!WAV::vague deferlante
!wave x_wave x_wave HEX_REPERE_HEX_SQUELETTE !zbuffer
!glo x_glo1 x_glo1 HEX_REPERE_HEX_SQUELETTE
!glo x_glo2 x_glo2 HEX_REPERE_HEX_SQUELETTE